
Gaming for Purpose
Moving gaming beyond entertainment to create meaningful impact in the Web 3.0 era.
Introduction
With the new age of gaming in web 3.0 coming along, it is high time we move gaming from a primary purpose of entertainment to a place where it meets a purpose and entertainment. This coalition is – 'Gaming for purpose – G4P'.
G4P games are designed to be both informative and engaging. For example, games can be used to educate players about important social and environmental issues. They can also help them to upskill and gain knowledge.
Industries like healthcare, education, and environmental management stand to benefit from this integration.
Action Plan
Promote awareness of and support for G4P
Bring together leaders in Web 3 and Gaming Industries
Organize workshops and conferences
Publish Annual Magazine
Our Team
Coordinator
Reyansh Gupta
Founder & Global Lead
Gaming for Purpose
Private Sector
Gunjan Sinha
Executive Chairman
MetricStream
Shellye Archambeau
Board Director
Verizon
Anindo Banerjea
CTO
MyTime
Lyle Maxson
Founder
SoundSelf
Academia
Prof. Ramesh Raskar
Associate Professor
MIT Media Lab
Daniel Kauffman
President
IGCCB
Civil Society
Rohan Sinha
Teen Representative
Woodside Priory
Our Initiatives
Discover our key programs driving innovation and impact in the gaming industry.